Creature Feature


Creature Feature is a PvE endless wave-based shooter created on the Meta Horizon platform.
I joined during development to assist with both design and programming.

    My responsibilities included:
  • Whiteboxing
  • Designed and implemented lobby area layout
  • Shooting Range design and implementation
  • End of wave stats design and implementation
  • Scripted skills’ visual display and functionalities
  • Design and scripted AI behaviours and attacks
  • Audio design, background music and SFX
  • Polish and bug fix
  • Optimization

The lobby area was introduced later in development, once the technical capabilities allowed. It was designed to complement the existing combat arena, guiding players through the game basics while incorporating elements that encourage socialization, such as leaderboards and stats board.

Upon entering the world, we ensured that the weapon was one of the first things players noticed, as it's essential for enjoying the game. We also used signage and other elements to guide players' view, transforming the experience into a more linear one.

This is the game-over animation I created using scripts, without relying on animation states.

Project Details:

  • Studio: Archiact VR
  • Platform: Meta Horizon(VR)
  • Languages Used: Codeblock



Contact Me:

647-988-6663